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Community Forums › Miniature Gaming › Flames of War › What are some good tips on how to make a game Table
What are some good tips on how to make a game Table
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Dungeon_Master123 Intarweb Mastar!

Joined: Dec 31, 1969 Posts: 448 Location: spokane, WA
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Posted: Wed Jan 11, 2006 8:48 pm Post subject: What are some good tips on how to make a game Table |
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Hey, me and my dad are going to build a game table and we were wondering what is a good material to use. we were thinking an small villiage with trees and 2 big hills. please tell me some of materials you use.
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sthar8 Intarweb Mastar!

Joined: Dec 31, 1969 Posts: 291
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Posted: Thu Jan 12, 2006 3:22 pm Post subject: Re: What are some good tips on how to make a game Table |
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the best general material is insulation foam, though i've used masonite and even plywood to keep things from warping. the foam makes all sorts of effects easy: hills, rivers, craters, rocks, etc. for grass effects, i've seen flocking used to good effect on display boards, though gameplay is better on thick, dark green felt. for artificial structures, i tend to use card, platicard, foamcore, and plaster. balsa and other thin woods are useful as well. water effects can either be achieved with plaster or store-bought effects resin. both effects can be cool, it just depends on how you like it.
trees are often difficult if you want to use the board for gaming, as a realistic forest obstructs the placement of figures. usually, two or three trees on a darker ground surface conveys the effect quite well. there are dozens of ways to build trees, though i've not yet found one i like. the paper or cloth foliage techniques tend to be more durable, but the flocked trees are better looking. i would not suggest using real twigs unless you want dead trees or are willing to put in enough effort to make it one of the centerpices of your board
when building a board, I usually divide it into 12"x12" sections so that i can replace sections from time to time, but thats just because i get bored easily, and i enjoy building urban settings, which lend themselves to modularity.
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DeathorGlory Intarweb Mastar!

Joined: Dec 31, 1969 Posts: 390 Location: Spokane
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Dungeon_Master123 Intarweb Mastar!

Joined: Dec 31, 1969 Posts: 448 Location: spokane, WA
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