Merlyn's Comic Books and More
User Info

Welcome Anonymous

Nickname
Password

Membership:
Latest: AsenWolf
New Today: 0
New Yesterday: 0
Overall: 898

People Online:
Members: 0
Visitors: 122
Total: 122
Who Is Where:
 Visitors:
01: Home
02: Community Forums
03: Community Forums
04: Home
05: Community Forums
06: Home
07: Home
08: Community Forums
09: Home
10: Home
11: Community Forums
12: Home
13: Community Forums
14: Community Forums
15: Stories Archive
16: Community Forums
17: Community Forums
18: Community Forums
19: Community Forums
20: Stories Archive
21: Community Forums
22: Community Forums
23: Stories Archive
24: Community Forums
25: My Account
26: Community Forums
27: Home
28: Community Forums
29: Stories Archive
30: Stories Archive
31: Home
32: Home
33: Home
34: Home
35: Community Forums
36: Home
37: Community Forums
38: Home
39: Community Forums
40: Community Forums
41: Community Forums
42: Home
43: Home
44: Home
45: Community Forums
46: Community Forums
47: Home
48: Stories Archive
49: Community Forums
50: Home
51: Community Forums
52: Stories Archive
53: Home
54: Home
55: Home
56: Community Forums
57: Stories Archive
58: Community Forums
59: Home
60: Home
61: Community Forums
62: News
63: Community Forums
64: Community Forums
65: Community Forums
66: Community Forums
67: Community Forums
68: Home
69: Home
70: Home
71: Community Forums
72: Community Forums
73: Home
74: Community Forums
75: Surveys
76: Community Forums
77: Community Forums
78: Community Forums
79: Home
80: Stories Archive
81: Community Forums
82: Home
83: Home
84: Community Forums
85: Community Forums
86: Stories Archive
87: Search
88: Community Forums
89: Community Forums
90: Home
91: Home
92: Home
93: Home
94: Community Forums
95: Home
96: Stories Archive
97: Home
98: Home
99: My Account
100: Home
101: Community Forums
102: Community Forums
103: Community Forums
104: Community Forums
105: Home
106: Home
107: Community Forums
108: Stories Archive
109: Community Forums
110: Stories Archive
111: Home
112: Community Forums
113: Home
114: Community Forums
115: Community Forums
116: Home
117: Home
118: Community Forums
119: Home
120: Home
121: Home
122: Community Forums

Staff Online:

No staff members are online!

Main Menu

Community Forums › Miniature Gaming › GW Warhammer 40k › Merlyns 40k team tournament SUNDAY 14th DEC
Merlyns 40k team tournament SUNDAY 14th DEC

Post new topic   Reply to topic   Printer Friendly Page     Forum IndexGW Warhammer 40k
View previous topic :: View next topic  
Author Message
fe2mike
Bouncer


Joined: Dec 31, 1969
Posts: 397
Location: Merlyns

PostPosted: Wed Dec 10, 2008 8:48 pm    Post subject: Merlyns 40k team tournament SUNDAY 14th DEC

Merlyns 40K Doubles Tournaments
------------------------------------------------------------------------------------------------------------

General Rules and Clarifications:

- Warhammer 40,000 5th Edition Rules will be used.
- Rules and Army Lists marked as ‘Trial’ or ‘Optional’ are not allowed. In addition, the Following are NOT legal for the 40K Team Tournament:
Armored Company (Any Variation)
- Specific Zone fighting rules will NOT be in effect – Including Jungle Fighting or City Fighting.
- Any HQ choice designated as a required choice by a Codex becomes an optional HQ choice in the Team Tournament. Note: Each player must bring one HQ choice. This essentially allows Orks to use a Big Mek instead of a Warboss, for example.
- The models used in your army must be Games Workshop Miniatures.
- What You See Is What You Get (WYSIWYG). If you wish to use an item, it must be represented on the figure. Each figure must be fitted to the base supplied for the figure in its blister or box. Only Vehicles may be without a base.
- You must bring all materials needed to play including dice, templates, measuring devices, templates, models, calculators, and any rules that you will be using. If the Codex is available for your army you must have it with you at all times. You must also have the latest version of the FAQ for your army, available from the Games Workshop website. Each player should also bring a few objective markers on 40mm bases.
- Each player in a team must provide their opposing team during each round a copy of their individual 1000 point army list.
- All Team Tournament missions are considered ‘Standard’ for Space Marine Drop Pod special rules.
- In order to keep the Team Tournament running on schedule, when time is called for a round, all players must drop their dice and stop playing – no exceptions. Because of this, please be aware of the time left in the round and do not start a full turn you cannot finish. A 30-minute, 10-minute, and 2-minute will be called by the Team Tournament judges.
- If illegal units or Team Tournament rules violations are found in a player’s list, at a minimum, the models in violation will be removed from all subsequent play. Please check with Tournament judges prior to the event for any questions in advance.
- All rulings by the Tournament judges will be final.
- If a model is listed in an official GW Codex and it does not have a GW or ForgeWorld figure available for it, you may use an appropriate scratch-built model or conversion to represent it. Otherwise, you must use an appropriate GW or ForgeWorld model to represent the unit in question.
- The Emperor’s Champion in a Black Templars army counts a possible HQ choice for a Black Templar force. (i.e. a Black Templar player may choose a Marshall, Chaplain, or Emperor’s Champion as its designated HQ choice.)
- If two Black Templar armies team up as a Team and both field Emperor’s Champions as their HQ choices, then the players must choose ONE and only one vow that they have each already purchased that will affect both of their Black Templar armies during that particular game.

------------------------------------------------------------------------------------------------------------

Team and Coalitions

- Each team will consist of two players, each bringing an army of 1000 points.
- Each player’s HQ and two compulsory troop choices must come strictly from their codex (example, a Tau player cannot use one of its compulsory Troop slots for Human auxiliaries or an Imperial player cannot use one of its troop choices to field Zealots or Kroot Mercenaries. Allies can be used for other slots as long as all standard ally rules and prerequisites are met.
- Each player’s 1000 points must fit the Team Tournament Force Organization chart which is as follows:
1 HQ
0-1 Elites
2-3 Troops
0-1 Fast Attack
0-1 Heavy Support
- Each player on a team is allowed to utilize up to two ‘floating’ selections if they wish . These floating selections may be used for any category except HQ or Troops, each slot may only be taken once, and may not use the same slot(s) as the other player. One player on a team, for example, may take two Fast Attack Choices by using his allotted one and the ‘floating’ Fast Attack slot, and the other player may do the same for Elites. (note this means only 3 floating slots per team.
- This Team Tournament Force Organization supercedes all special rules (i.e. Space Wolves, Iron Warriors, Night Lords, etc.)

- Important Note: Each Team will be regarded as a ‘coalition’ in an effort to make a distinction between ‘army’ and coalition. A coalition is regarded as a pair of armies, so any entry in an army list that has a qualifier based on an army (‘one per army’, ‘only an all-XX army, etc.) shall be in effect for each army, NOT the entire coalition. For example, if two Chaos Space Marine armies are teaming up, they may each take a Daemon Weapon, an item usually restricted to one per army. During the course of a game, however, a coalition fights as a single entity. This means that each coalition will perform all their movement, shooting, and assaults simultaneously as a team. Wargear and abilities that affect enemies are cumulative (i.e. a Kult of Speed Fighta Bomma Raid will effect both enemy armies, as would Black Templar Vows.) Wargear and abilities that affect your own army are not cumulative with your coalition-mate unless he/she is able to normally purchase/use the wargear or ability in question (i.e. the special rules for a Blood Angels Sanguinary Priest could affect a fellow Blood Angel army but not an Ultramarine army, because Ultramarines cannot ‘buy’ a Sanguinary Priest from their Codex). Wargear and abilities that affect the coalition armies cannot be stacked (i.e. two Inquisitor’s Tarots do not give +2 to the roll for first turn.) Also, vehicles purchased independent of a squad that have the transport cannot be used to transport troops from the other army (i.e. you cannot put 15 Genestealers in a Land Raider Crusader!)

------------------------------------------------------------------------------------------------------------

Games, Scoring, and Prizes

- There will be 3 rounds in the Team Tournament, with each round consisting of a two-hour game using Missions taken from the recent ‘Ard Boyz Tournament Scenerios.


Schedule

The following rules are subject to change.

10:00 – Doors open
10:00 – 10:30 – Set up, Sign-In, and Introductions
10:30 – 10:45 – Round 1 Table Assignments and Setup
10:45 – 12:45 – Round 1
12:45 – 1:00 – Round 2 Table Assignments and Setup
1:00 – 3:00 – Round 2
3:00 – 3:30 – Lunch/Dinner
3:30 – 3:45 – Round 3 Table Assignments and Setup
3:45 – 5:45 – Round 3
5:45 – 6:00 – Awards Ceremony

Merlyns is scheduled to close at 6pm, so lets please keep things moving.

The schedule is subject to modification. Please ensure that you are available to stay for the entire tournament.

_________________
-Mike
Back to top
View user's profile Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic   Printer Friendly Page     Forum IndexGW Warhammer 40k All times are GMT - 8 Hours
Page 1 of 1


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Latest Posts
Last 10 Forum Messages

TRANSFORMERS TCG
Last post by MIK_EL_PABST in General Gaming Discussion on Nov 19, 2018 at 21:25:38

Smash Up the Bigger and Geekier box
Last post by MIK_EL_PABST in General Gaming Discussion on Sep 11, 2018 at 01:06:52

August 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Aug 16, 2018 at 17:46:40

July 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Jul 27, 2018 at 18:54:37

FORGE WAR
Last post by MIK_EL_PABST in General Gaming Discussion on Jun 05, 2018 at 03:46:00

MUNCHKIN COLLECTIBLE CARD GAME
Last post by MIK_EL_PABST in General Gaming Discussion on May 14, 2018 at 02:19:12

Firefly Adventures: Brigands and Browncoats
Last post by MIK_EL_PABST in General Gaming Discussion on May 08, 2018 at 02:39:43

Tons of New Bones Minis!
Last post by CharlesFaust in D&D Minis on Apr 14, 2018 at 20:11:22

New miniatures, RPG books, and games!
Last post by CharlesFaust in General Gaming Discussion on Apr 06, 2018 at 23:06:43

New Pre-Con Decks for MTG!
Last post by CharlesFaust in Magic: The Gathering on Apr 06, 2018 at 17:50:54


Survey
Best comic book to movie adaptation




Results :: Polls

Votes: 1583
Comments: 4

Links

Get Firefox!
The logos and trademarks used on this site are the property of their respective owners
We are not responsible for comments posted by our users, as they are the property of the poster
Interactive software released under GNU GPL, Code Credits, Privacy Policy
Created by Mars